Same prompt. Same seed. Same model. Same frame — byte-for-byte. Try the demo right now in your browser. Open Studio loads in a guided tour, walks you through the workspace, and proves the core is real with a one-click determinism check.
Public alpha is free. Render runs on the GPU you control — grab the BYOC starter pack.
Each capability below is labelled by status — working today, or in active development. Full detail on the about page.
Same prompt · same seed · same checkpoint, on the same machine and a pinned environment → the same frame, byte for byte. Measured across our SDXL, AnimateDiff and Wan render pipelines. Cross-machine reproducibility is not yet validated.
1080p clips at common frame rates and aspect ratios with selectable camera looks — working today. 4K and 8K are the next resolution targets.
A face, hair and wardrobe stay stable across cuts and scenes. Character continuity holds in the current pipeline.
One style spec governs a whole series so it looks consistent end to end. Style continuity is working.
We are designing a C2PA-aligned content-credential manifest for each render, so output can be checked for tampering. Not yet shipped, and not a statement of regulatory compliance. Read more.
A post-render watermark recipe (ffmpeg-based) is planned for the BYOC starter pack, with an optional invisible per-recipient mark for leak tracing.
Cloud-render incumbents burn datacenter electricity at hyperscale. We render on the GPU you already own, using a deterministic core that avoids wasteful re-rolls. Our own order-of-magnitude estimate points to materially lower energy per finished minute than equivalent cloud workflows.
Order of magnitude only — read how we calculate this on the About page. We do not claim carbon offsets, certifications, or net-zero status. We claim a more efficient architecture.
Studio · 3-pane workflow with deterministic re-render proof
This is the Studio interface. Click below to open the demo — same prompt + same seed produces a byte-identical render every time. Try the determinism check yourself.
The three mockups below show the design direction for Studio — reusable assets, episode-scale orchestration, and an append-only change log. They illustrate the planned interface; these views are in development, not finished features.
Neyralfoundry is a design surface, not a compute platform. You design scenes, prompts, and pipelines in our environment. You export to a runnable bundle. You run that bundle on whatever GPU you control — any CUDA-capable Nvidia GPU at home, a RunPod pod, an AWS p4d.24xlarge, or your studio's render farm. We never see your inputs or your outputs.
For partnership, press, or general inquiries, use the contact form. We read everything and reply when there is a fit.
Join the waitlist or grab the starter pack now and run on your own hardware.
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